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All Super Bot Brawl Updates — Full Patch Log (September 2026)

Dated notes on what changed, newest first.

How this log gets written

Most of these entries were not announced. A job of ours reads this game's record on Roblox every six hours — its title, its description, its player cap, its last-updated timestamp and its full badge list — and writes down anything that moved. That is a deliberately boring method, and it catches things announcements miss.

Why badges are the signal worth watching

A badge is a commitment in a way a patch note is not. A developer does not create one for content that does not exist, and the name has to describe something a player can actually do, which means badge names can leak content before any announcement does — and we found this can happen because we read the endpoint directly rather than waiting on one.

The counters that come with them are the other half. Because Roblox publishes what share of players has earned each badge, a new badge arrives with a difficulty reading attached, and we can watch that reading move day by day as players learn the content.

What this log does not cover

Balance changes leave no trace we can read. If an enemy got faster, if drop rates changed, or if a level was rearranged, none of that moves a badge or a description, and none of it appears here. What we can detect is structural: new badges, renamed games, rewritten descriptions, a changed server cap, and a republished place file. Everything subtler than that would need us to be playing every day, and we would rather show you an honest gap than a guessed entry.

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